Projects

Experience

Feb 2022 – Present

VR Consultant

Smashville, USA

  • Independently developed VR badminton and pickleball simulators with single-player and multiplayer modes.
  • Supported Oculus Quest 2 & 3 and added real-time voice communication.
  • Published the simulators on Meta Store.
Jul 2020 – Jan 2022

Senior Game Developer

Epizodic Entertainment, South Korea

  • Lead development for Nightbird Society, contributing to a compelling gameplay and optimized asset management using Addressable Assets.
  • Reduced UI and Level loading times by 40% through efficient optimization techniques
  • Delivered key game features across all levels, leading to positive critical reception.
May 2018 – Jun 2020

Senior AR Developer

Perfectrix Technologies, India

  • Developed a suite of AR apps, including educational and interactive children’s apps, which saw a 50% boost in app engagement and a 15% increase in downloads.
  • Optimized asset management and implemented ground-breaking AR object interaction, significantly improving performance on mobile devices.
Dec 2013 – Feb 2017

Unity Game Developer

Interactive Games Entertainment, Netherlands

  • Managed the development and publishing of many Racing, Simulator, Sports games including Mini Golf Multiplayer, a sports game with realistic physics, achieving 10M+ downloads across Android and iOS platforms.
  • Implemented multiplayer functionality and backend data storage, resulting in a 25% improvement in user retention
2019 – 2013

Eduction: Bachelor of Engineering

L.D. college of Engineering, Ahmedabad, India

  • Cumulative GPA at graduation: 3.6/4.0